FlyffAutoAttackBotFree82
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Alloftheunitshaveadamagepre-reset.Iftheplayerstartsabattlewitharandomdamagevaluefrom0to1,theplayerwillalwaysdropatleast1damagepoint.TheunitsdonotreallygainorloseHPwhentheyareoutofcombatsoconsumingMPisofnoconsequencetothemduringfights.
Theplayerhastheoptionofchangethedamagedealttothembyadirectattackonceinabattle.Itisrecommendedtochangethedefaultvaluestowhateveramountofdamageyouthinkitneeds,becausethisgamehasacertainplaystylewherethedamagevalueisincreaseddependingonluck.Ifthedamagevaluesaresettoomuchhigherthantheusercanresist,itcanendupwithplayersbeingkilledbytheattacksinthefirstfewturns.
Whenusingtheattackcommands,theusermayassigntheattacktoaspecificweapon.Itcanbechangedorsettoanautomaticattackdependingonthesituation.Thecommandattack[weapon]setsittothatweapon.
Whenanumberofattacksissettobeautomatic,theattackhasa100%hitrate.Ifthenumberbeingauto-attackissetto10ormore,itbecomesamightyblow.EvenifthevictimhasagreatamountofHP,theycannormallyresistit,butamightyblowgivesthema24damageresist.Usuallythisisdonetoallowthewieldertoputthefighttotheend.